A friend of a friend is creating a new game about colonialism and the consequences of imperialism. From the Kickstarter description:
If you have any spare monies, please consider backing this history-based POC-created project that is designed to communicate how colonialism systemically affects people psychologically.
Dog Eat Dog is a game of colonialism and its consequences. As a group, you work together to describe one of the hundreds of small islands in the Pacific Ocean, defining the customs of the natives and the mores of the outsiders arriving to claim it. One player then assumes the role of the Occupation force, playing their capable military, their quisling government, and whatever jaded tourists and shrewd businessmen are interested in a not quite pacified territory. All the others play individual Natives, each trying in their own ways to come to terms with the new regime. The game begins when the war ends. Through a series of scenes, you play out the inevitably conflicted relationship between the two parties, deciding what the colonizers do to maintain control, which natives assimilate and which run amok, and who ends up owning the island in the end. The game will come in the form of a book, with the full rules, author's notes that explain the design process, and a brief historical overview of colonization in the Pacific.Liam Liwanag Burke talks about his fun and creative way to create conversations about the consequences of colonialism and educate people on the history of the Pacific Islands, his background and motivations that led him to create this game, and the plans for the Kickstarter monies.
If you have any spare monies, please consider backing this history-based POC-created project that is designed to communicate how colonialism systemically affects people psychologically.